AI Insights · Timothy · April 2023
Top 5 City Building Games Performance in Italy in Q1 2023
In Q1 2023, the top city building games in Italy showed varied trends in downloads, revenue, and active users. Sensor Tower data reveals insights into their performance.
During the first quarter of 2023, the top city building games on a unified platform in Italy exhibited diverse performance trends across downloads, revenue, and active users, according to Sensor Tower data.
SimCity BuildIt by Electronic Arts showed a fluctuating revenue pattern, peaking at around $11.7K in mid-January. Weekly downloads saw a notable increase, reaching approximately 5.7K in mid-March. The game maintained a strong user base, with active users peaking at around 58.2K in mid-March before experiencing a slight decline towards the end of the quarter.
Land of Empires: Immortal from Nuverse had a steady rise in revenue, with a peak of roughly $8.8K in mid-March. However, downloads declined significantly, dropping to about 123 by the end of March. Active users also saw a gradual decrease, ending the quarter with around 1.2K active users.
The Simpsons™: Tapped Out, another title from Electronic Arts, displayed consistent revenue, peaking at around $5.8K in mid-March. Weekly downloads remained stable, averaging around 2.7K throughout the quarter. The game also maintained a robust active user base, fluctuating between approximately 52.8K to 58.3K.
Global City: Building Games by MY.GAMES B.V. had a varied performance in terms of revenue, peaking at about $2.3K at the end of January. Downloads showed a sharp increase early in the quarter, reaching nearly 5K in mid-January, but then experienced a decline, ending at around 1K by late March. Active users followed a similar trend, peaking at about 7.1K in mid-January and gradually decreasing to around 3.2K.
Merge County® from Microfun Limited had modest revenue, peaking at approximately $1.6K in late March. Downloads were minimal throughout the quarter, with the highest being around 543 in early January. Active users remained relatively stable, fluctuating around 1.5K to 2.2K.
For more detailed insights and data, visit Sensor Tower.